8/12/2023 0 Comments Were going deeper gameThe story would work out exactly the same without the Inquisitor. 80% of the time was reading stuff, the rest mindless clicking. That game seems to be an incremental clicker game in disguise. It just feels like if masturbation was reduced to 2 or 3 lust per round and saving people became more reliable, then a skill to completely remove the risk wouldn't stand out as unusually powerful. ![]() I don't know, I'm not here to rebalance the game or anything. (I guess this is kinda already implemented in a different way, so. That way, some characters can escape the second or third trigger of a trap where others would need help. Something to consider is variable durations depending on an appropriate stat, rather than just a binary all or nothing. I don't think every trap should require someone else to come save you, but one definitely stands out at the moment. My first run didn't exactly feel like a roguelike, and it's still a fair bit forgiving even with the increased difficulty NG+ option.Īrtistic nudes are pretty much the only thing that have ended a run for me, while a number of other traps are actually kind of hard to fall for because the status ends too early. Yeah, I can see it being a little too easy right now. To make curse research matter a little more, perhaps there could be a choice between two or three at shrines? Just a thought. Maybe Chastity could level, with a turn duration on masturbate, a higher resistance to the compulsion, or a reduction in lust gain.Īs another suggestion. So it seems like 1 point for complete immunity is a little much. You can't see it coming, there's no way to naturally recover, and if you've spread the girls out it's pretty much a guaranteed 100 lust corruption break. Masturbation is a pretty brutal status effect. I felt like the Chastity skill might have been a little overpowered. First aid specifically, but I suspect it extends to other skills. ![]() Recluse is triggered by self support skills. Even if you manually walk them to the stairs, they still walk back. Their pathing will show them going to the stairs, but instead they'll walk back to the safe room. It seems like characters don't rest in the stairs room when the player has the appropriate spell enabled. ![]() First of all, I absolutely love this game.
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